Q: Why doesn't the new armor or weapon I just obtained show up under as my "Best Armor" or "Best Weapon?"
A: Each weapon and armor is usually assigned to a certain class that you picked at the beginning of the game (Rouge, Mage, or Warrior) but is sometimes (usually as big reward items) assigned to all classes. If it doesn't show up as your best weapon or armor then that means that it is either not your best or not for your characters class.
Q: How do I hit the Boss for 13 hits (using free/gold hits)?
A: hit 3 times, wait 1 minute (timer should say 1:57 or so) hit 2 more times. 5 hits
at the 1:30 mark hit him twice. 7 hits
at the 1:03 mark hit him twice. 9 hits
at the 0:36 mark hit him twice. 11 hits
at the 0:10 mark hit him twice. 13 hits
this gives you 10 minutes to use cure potions and finish him off if the first 13 didn't do it. buy a cure potion (gives half health), wait 1 minute, hit 3 more times. 3 hits for each cure potion
Q: I can't defeat the boss very many times! What gives?
A: The boss gets extremely hard above level 100. Unless you camp hard, you will not be able to defeat the boss 30 times without spending gems. There are level based brackets every 25 levels until level 100 that give the bosses more health for you to defeat in the NEXT Boss Event each time you enter these level brackets.
Q: I only got 9 boxes and I attempted the tenth (x) amount of times! What gives?
A: The next or last box (in a collect ten event) and each successive box (in an auction event) have increasingly smaller chances to contain the quest item. They designed it this way to make each box closer to the end harder (or seemingly impossible) to obtain.
Q: Why did I lose this fight even though I have (x) more stats than this other person?
A: There is a random percentage modifier on both players stats that goes on behind the scenes. There's also a percentage modifier based on both players attack and defense skill point allocation. This basically means that you can almost never guarantee you will win a fight with the information available to you in game. This being the design intent, to "add mystery to pvp"
Q: Help! Why am I being attacked by someone much higher in level than me!
A: One of two ways this can occur:
1. you attacked someone, camped, they leveled, but you are on their newsfeed for months. You are open game until you fall off their newsfeed. That can take a while.
2. The other reason is you are in the "whale" zone, above level ~130. This means you are now an eligible target for the level 200 players. The reason the brackets get wider is because there aren't as many players that high level (though the LTQs are fixing this) so in order for the level 200 players to have a reasonably "full" battle list, the listing algorithm has to look farther and farther down in levels to find people. The only way to avoid this is to not level up that high.
Q: My hero strength has (x) amount of skill points on it and I have a weapon with (x) amount of damage yet I made a hit much lower than the combined two stats, how is this possible?
A: The hero strength skill points don't actually add on a definite number to you characters attack but rather are involved in a complex equation that uses a multiplier to decide the value of the hit you will make at random. While it is considered that each hero strength skill point will add an extra damage point to your attack that is only true in the fact that it CAN hit that high but can also hit lower due to the random multiplier.
Equation: (HS + WA + AA - MD) * +or-rand(20%), where HS is hero strength WA is weapon attack AA is armor attack MD is mob defense and random is random.
Q: Why do I see someone with over 500 allies in their profile when supposedly you can only have 500?
A: You are seeing how many allies they actually have, but you can only bring 500 allies to battle. You can, however, ally with as many people as your heart desires, they just won't add anything more to your stats.
Q: Help! I hear the new LTQ has started but I don't see it available in my quests tab! Is this a glitch? What's wrong?
A: It's not a glitch and nothing is wrong. Each LTQ will have a level requirement before it shows up in your quest tab and that level requirement is based on the highest level map used in that specific LTQ. This will vary often as the highest map may be unlocked at a low level or it may be the highest map available. To see what level you unlock maps at, simply click on the maps tab and look at the ones you haven't unlocked yet. Don't get angry if you can't see it yet, you have two options: 1. Level up to the required level to participate 2. Wait for an LTQ that has a level requirement you meet.
A: Each weapon and armor is usually assigned to a certain class that you picked at the beginning of the game (Rouge, Mage, or Warrior) but is sometimes (usually as big reward items) assigned to all classes. If it doesn't show up as your best weapon or armor then that means that it is either not your best or not for your characters class.
Q: How do I hit the Boss for 13 hits (using free/gold hits)?
A: hit 3 times, wait 1 minute (timer should say 1:57 or so) hit 2 more times. 5 hits
at the 1:30 mark hit him twice. 7 hits
at the 1:03 mark hit him twice. 9 hits
at the 0:36 mark hit him twice. 11 hits
at the 0:10 mark hit him twice. 13 hits
this gives you 10 minutes to use cure potions and finish him off if the first 13 didn't do it. buy a cure potion (gives half health), wait 1 minute, hit 3 more times. 3 hits for each cure potion
Q: I can't defeat the boss very many times! What gives?
A: The boss gets extremely hard above level 100. Unless you camp hard, you will not be able to defeat the boss 30 times without spending gems. There are level based brackets every 25 levels until level 100 that give the bosses more health for you to defeat in the NEXT Boss Event each time you enter these level brackets.
Q: I only got 9 boxes and I attempted the tenth (x) amount of times! What gives?
A: The next or last box (in a collect ten event) and each successive box (in an auction event) have increasingly smaller chances to contain the quest item. They designed it this way to make each box closer to the end harder (or seemingly impossible) to obtain.
Q: Why did I lose this fight even though I have (x) more stats than this other person?
A: There is a random percentage modifier on both players stats that goes on behind the scenes. There's also a percentage modifier based on both players attack and defense skill point allocation. This basically means that you can almost never guarantee you will win a fight with the information available to you in game. This being the design intent, to "add mystery to pvp"
Q: Help! Why am I being attacked by someone much higher in level than me!
A: One of two ways this can occur:
1. you attacked someone, camped, they leveled, but you are on their newsfeed for months. You are open game until you fall off their newsfeed. That can take a while.
2. The other reason is you are in the "whale" zone, above level ~130. This means you are now an eligible target for the level 200 players. The reason the brackets get wider is because there aren't as many players that high level (though the LTQs are fixing this) so in order for the level 200 players to have a reasonably "full" battle list, the listing algorithm has to look farther and farther down in levels to find people. The only way to avoid this is to not level up that high.
Q: My hero strength has (x) amount of skill points on it and I have a weapon with (x) amount of damage yet I made a hit much lower than the combined two stats, how is this possible?
A: The hero strength skill points don't actually add on a definite number to you characters attack but rather are involved in a complex equation that uses a multiplier to decide the value of the hit you will make at random. While it is considered that each hero strength skill point will add an extra damage point to your attack that is only true in the fact that it CAN hit that high but can also hit lower due to the random multiplier.
Equation: (HS + WA + AA - MD) * +or-rand(20%), where HS is hero strength WA is weapon attack AA is armor attack MD is mob defense and random is random.
Q: Why do I see someone with over 500 allies in their profile when supposedly you can only have 500?
A: You are seeing how many allies they actually have, but you can only bring 500 allies to battle. You can, however, ally with as many people as your heart desires, they just won't add anything more to your stats.
Q: Help! I hear the new LTQ has started but I don't see it available in my quests tab! Is this a glitch? What's wrong?
A: It's not a glitch and nothing is wrong. Each LTQ will have a level requirement before it shows up in your quest tab and that level requirement is based on the highest level map used in that specific LTQ. This will vary often as the highest map may be unlocked at a low level or it may be the highest map available. To see what level you unlock maps at, simply click on the maps tab and look at the ones you haven't unlocked yet. Don't get angry if you can't see it yet, you have two options: 1. Level up to the required level to participate 2. Wait for an LTQ that has a level requirement you meet.